Tuesday, January 28, 2020

Final Major Project : Miura P400 SV - Update 09

I am now creating the high poly mesh for the Miura. I have chosen to use Editable splines as the tool to create the body work. By utilising this tool, it allows me to create the mesh using bezier handles which give a smooth and consistent shape to the body. I have to create each body panel as a single piece, including all of the cutouts with correct topology flow across the mesh, to make this method optimal.



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