Tuesday, April 14, 2020

Final Major Project : NSX GT3 Evo - Update 03

I have taken the approach of building the vehicle (for the most part) to a mid-poly budget. This means I won't be building a high-poly model and instead will only need to create a few high-poly pieces for the baking down process. I realised that with the Miura I spent a lot of time building a high-poly model that for the most part was redundant. The extra detail it added wasn't visible in a lot of places e.g. the bodywork. So this time I'm only going to create specific pieces that will benefit from the higher resolution.


The rear wheel arch has caused me a lot of problems. I've rebuilt the piece several times and for some reason, I can't get the accuracy of the piece down. I've decided to move onto the rest of the car and revisit this part at a later stage. By having more of the car in place I may better understand the flow of the bodywork.

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